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November 08, 2008

A quick word on Bakeneko, Mononoke and the Noh

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I have always sought to put into words why the revelations of the past in Bakeneko and Mononoke are so powerful - great direction aside. Those passages, though brief, are like a sudden upward spikes in one's emotional scale (didn't anyone else feel the same way?). Then I ran into this quote from Arthur Waley in describing the Noh: 

Again, Noh does not make a frontal attack on the emotions. It creeps at the subject warily. For the action, in the commonest class of play, does not take place before our eyes, but is lived through again in mimic and recital by the ghost of one of the participants in it. Thus we get no possibility of crude realities; a vision of life indeed, but painted with the colours of memory, longing or regret.

I think that's what it is - I have a weak spot for stories told from memory. Stories in the immediate present tense just don't move me emotionally as stories retelling some long, bygone past.

May 04, 2008

News of Nakamura Kenji (director of 'Mononoke' and 'Bakeneko')

Largeanimepaperscans_mononoke_prase 1) I was wondering what he has been doing since Mononoke ended last summer. Apparently he is re-editing an old series of Toei Animation entitled Mushrambo dated 2000.

ttp://www.toei-anim.co.jp/tv/mashura/

With all due respect, it looks to me that Mushrambo (at least from what I see of the commercial on YouTube) is just a cliched shounen fare. I am not sure how a genius director like Nakamura can turn water into wine. I really wish he were  involved in more creative projects than this - I for one would wash his feet with my hair if he did.

2) In other news, when I first learned of 'the crime of the century' in Austria through the news, I thought of (among other things) Nakamura's Bakeneko. I probably should have noticed it earlier but the pleasure dungeon in which Tamaki was imprisoned could not have been built overnight. The samurai lord must have built it from a long ago with a view of kidnapping and imprisoning his victim there.

February 11, 2008

A follow-up note on Episode 5 of 'Hakaba Kitaro'

Hakaba08022008_135656 In case anyone missed my previous post on Episode 5 of Hakaba Kitaro because of the spoiler warning - I just learned that the animation director for that episode would seem to be none other than Hashimoto Takashi (橋本タカシ), who was also the character designer of the Bakeneko story arc in Ayakashi, as well as the animation director of episode 9 and 11 of that series. He was also the chief animation director of Mononoke.

That explains a lot as to why the episode seems extra impressive.

(Special thanks to w for this piece of info.)

October 21, 2007

The importance of the interior in 'Mononoke' and other thoughts on confinement/enclosed space in anime

1) I should have been alert to the fact that all the extravagent interior designs in Mononoke may be modeled after one architectural landmark or other. It seems that the brothel in Zashiki Warashi is modeled after Megurogajoen (目黒雅叙園). The pictures below speak for themselves:

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It's amazing how they make interiors self-referential in Mononoke. Bad things happened within these enclosed spaces, and these enclosed spaces give us hints as to what happened.

Pic1174 2) The idea of confinement in an artificially enclosed space seems to be a consistent plot device in Mononoke. The characters typically find themselves entrapped in an enclosed space where communication with the outside world is cut off, and they cannot get out until the truth is disclosed. With the exception of some flashbacks, I cannot recall any significant action taking place in open space. And even if it does take place in open space, it is i) an open space from which they cannot get out (the Sea of Ayakashi in Umibouzu), or ii) an open space in which they lose no time in erecting an enclosed space (the wedding room in Nopperabou). The point is, physical enclosure plays a pivotal role in squeezing out the truth from the characters.

051006_mushishi This reminds me of how confinement in an artificially enclosed place works in Mushishi: All the characters who are not mushishi seem to live in the same village all their lives. Although we are not told when exactly do the stories in Mushishi take place, Ginko's outfit does suggest modernity, even though the Japan he travels around is either i) a fantasy 'Japan' without railways, or ii) Japan before the proliferation of railways.

Kino_no_tabi_01 Confinement is similarly deployed in Kino no Tabi. In this case, the world seems to consist exclusively of two classes of people: there are travelers who travel from country to country, and there is everybody else who never seem to get out of their own country at all (except when they go to a war with another country).

However you look at it, all these seem be efforts to make the world deliberately small. I may even go further to say that there seems to be a great deal of fascination with the idea of confinement in Japanese anime/manga. In Vexville - 2077 Sakoku -, Japan in the distant future is said to have shut itself off from the rest of the world. In Basara, a post-apocalyptic Japan reverts to close-country policy.

Here is something I would like to hear from you all: Are there other series that i) deploys confinement in enclosed space in a similar way, ii) fantasizes the reversion to close-country policy in Japan, or iii) somehow makes the world deliberately small? Why do you think they are so? 

June 08, 2007

The Best Voice Acting in 2006

20070115195722940382 ... has to be Mizuno Risa 水野理紗, who played Lia de Beaumont in Le Chevalier D'eon. I think the wide emotional range of Lia's character is a showcase for Mizuno to display her voice-acting skills, not to mention her magnificent reciting of the Psalms at the end of the first episode - her voice just burns itself into your memory, especially the 'in the name of truth and faith, I shall take my revenge on you (その真実と忠誠の名において、私はお前に報復する)' bit. Here is an audio clip (try Internet Explorer if you have trouble playing it on Firefox):

Other honorable mentions include:

The flair with which he said 'A-bu-na-i-de-su-yo (危ないですよ)' was quite something. I also like his lines towards the end of Episode 1. Here is an audio clip:

  • Nakata Jouji in Getsumen To Heiki Mina

He plays several roles in the show. As we know, he has a very deep, sexy and magnetic voice. If I am not mistaken, I believe his voice went up several octaves at several places in one episode.

  • Inoue Marina in Getsumen To Heiki Mina

You have to give her credit if only for the tongue-twisters she has to pronounce in the show.

  • Satou Rina in Bakumatsu Kikansetsu Irohanihoheto

B0116 She has a beautiful voice to begin with. I have played and replayed many times her recitation of lines in the grandiose manner of speech of the kabuki, which is extremely difficult to master, mind you. Here is an audio clip:

  • Suwabe Junichi in Bakumatsu Kikansetsu Irohanihoheto

He plays opposite Satou Rina in the kabuki plays within the show. Likewise, he has done a wonderful job in speaking in that elaborate manner of speech. Here is an audio clip:

This above is just my personal opinion though. I would love to hear which seiyuu you think did the best voice-acting in 2006.

June 02, 2007

[Housekeeping] New sub-blog dedicated to 'Mononoke' and gallery of screen captures for 'Cat Soup'

As promised, Iwa ni Hana will open a sub-blog dedicated to Mononoke モノノ怪, a continuation of Bakeneko 化猫, the third story-arc of the 2006 series 怪 ~ayakashi~ JAPANESE CLASSIC HORROR. Mononoke is scheduled to be aired in July 2007, and you can be sure that I will be pimping the show all the way through. It is the most serious contender for the title of best anime series in 2007, along with Seirei no Moribito - except if the quality of Bakeneko is anything to go by, Mononoke will be absolutely soul-shattering whereas Seirei no Moribito is just 'highly impressive'.

Bakeneko_op110

In other news, I have uploaded a gallery of screen captures for Cat Soup ねこぢる草, a masterpiece of surrealism in the history of Japanese animation. To borrow a summary of the plot from Wikipedia:

Nyaako, the older sister of Nyatta (the lead character) lays very ill in her room. By accident, Nyatta sees his sister leaving the house holding hands with a peculiar purple being, and follows them. It turns out that Nyatta was following Death taking his sister's soul away. Nyatta claims his sister's soul, by pulling one arm while her memories were erased by Death, who held the other arm. Nyaako's soul gets split in two, and her brother runs away with one half. Death sends a clue about a flower they must search in order to retrieve the missing part then walks away with the other half.

Nyatta returns home to find the doctor telling his parents that his sister was dead. Nyatta gets closer with the soul in his arms and puts it back in his sister's body through her nose. Nyaako wakes up braindead but with her body still alive. This is when the quest starts, Nyatta and Nyaako have to travel through the messed up world where humans act like animals, animals act like humans, life is a child's curiosity and death is not the end. It's a surreal dreamscape where everything is possible, with scenes of postmodern concepts of art and design. One scene portrays God as an old man eating up planets. Time and space concepts are also fused within the film when the old man turns gears of a clock and winds it back so everything goes backward in time.

Be sure to check it out.

Cat_soup21

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